Fallstreak Studio is founded by gamers and filmmakers with freelance and in-house experience, committed to making quality and enriching entertainment. We think that entertainment with compelling real-world parallels is an important element of design. Through gameplay we strive to make players to be better equipped to overcome challenges inside and outside the game universe.
Our debut game, Axle has already won 1st place in the IEEE Gamesig Intercollegiate Showcase, a video game competition judged by industry veterans and hosted by Brian Fargo. Axle was also nominated for a Cecil award.
Our debut game, Axle has already won 1st place in the IEEE Gamesig Intercollegiate Showcase, a video game competition judged by industry veterans and hosted by Brian Fargo. Axle was also nominated for a Cecil award.
Liz Fiacco - Being the lead designer on Axle, she plays a myriad of games in the name of 'research'. She has design experience at Obsidian Entertainment, and has taught Writing for Games at UCI. In addition to video games, she also dearly loves New England Clam Chowder.
Lauren Gragg - The producer who makes sure everything happens, Lauren has worked at companies such as Blizzard Entertainment and Obsidian. She loves cooking and exploring the outdoors.
Jessica Kernan - The Art Director of Axle, Jessica is responsible for the look and feel of the game. Between her day job and working on Axle, she rarely has free time, but when she does Jessica practices sword fighting.
Bryson Thill - Before working on Axle, Bryson had experience programming at NASA. He is currently craving another cup of coffee.
Alex Solano - Alex Solano has years of experience in IT and customer service. He is a gadget junkie and is looking forward to getting Axle onto all of your favorite devices.
Billy Peake - As our Sound Designer, Billy additionally brings his experience in film-making, from editing to directing to the team. Between his sound design and editing gigs he also DMs. Perhaps if we say enough nice things about him here he will give us more loot...
Adam Borecki - With a double major in Music Composition and Guitar Performance, Adam divides his time between composing classical music, dropping the bass in electronic dance music, and performing guitar for private events and receptions. With diverse interests, he enjoys serene nature walks as much as wild nights of music and shenanigans.
Lauren Gragg - The producer who makes sure everything happens, Lauren has worked at companies such as Blizzard Entertainment and Obsidian. She loves cooking and exploring the outdoors.
Jessica Kernan - The Art Director of Axle, Jessica is responsible for the look and feel of the game. Between her day job and working on Axle, she rarely has free time, but when she does Jessica practices sword fighting.
Bryson Thill - Before working on Axle, Bryson had experience programming at NASA. He is currently craving another cup of coffee.
Alex Solano - Alex Solano has years of experience in IT and customer service. He is a gadget junkie and is looking forward to getting Axle onto all of your favorite devices.
Billy Peake - As our Sound Designer, Billy additionally brings his experience in film-making, from editing to directing to the team. Between his sound design and editing gigs he also DMs. Perhaps if we say enough nice things about him here he will give us more loot...
Adam Borecki - With a double major in Music Composition and Guitar Performance, Adam divides his time between composing classical music, dropping the bass in electronic dance music, and performing guitar for private events and receptions. With diverse interests, he enjoys serene nature walks as much as wild nights of music and shenanigans.