Hello Friends!
This past month has been a crazy journey, and we are happy that you were a part of it! We raised $20,357 in 30 days, with the support of 303 backers! Not only did we meet our goal but we went above and beyond it--you guys are amazing! Thank you so much for your support, from your messages, to sharing Axle with your friends, to your donations. Every dollar means a lot, and we could not have gotten where we are without each one of you!
Even though we did not make our $22,000 goal to port Axle to iPhone, iPad, Kindle Fire, and Ouya, we still have plans to make Axle multi-platform. Though we cannot release Axle on these platforms at the same time as the Android release around April 2013, we plan on staggering our future releases as we are able to afford them. We did get very close to our $22k goal though, and that does help a lot. What this means is that we are that much closer to affording releases on other platforms, so again, a huge thank you for helping us with a significant step towards this goal!
Just because this Kickstarter campaign is over, does not mean we have forgotten you! We'll be sure to keep you updated on release date information, porting plans, the continuing development of the game, and whatever else we feel is cool enough to share!
We want to keep hearing from you too! Please, always feel free to contact us with your thoughts, concerns, or even just to chat!
In addition to messaging us on this site, you can also find us on:
Tumblr | Facebook | Twitter | [email protected]
Thank you again for your support and your generosity!
-The Axle Team
This past month has been a crazy journey, and we are happy that you were a part of it! We raised $20,357 in 30 days, with the support of 303 backers! Not only did we meet our goal but we went above and beyond it--you guys are amazing! Thank you so much for your support, from your messages, to sharing Axle with your friends, to your donations. Every dollar means a lot, and we could not have gotten where we are without each one of you!
Even though we did not make our $22,000 goal to port Axle to iPhone, iPad, Kindle Fire, and Ouya, we still have plans to make Axle multi-platform. Though we cannot release Axle on these platforms at the same time as the Android release around April 2013, we plan on staggering our future releases as we are able to afford them. We did get very close to our $22k goal though, and that does help a lot. What this means is that we are that much closer to affording releases on other platforms, so again, a huge thank you for helping us with a significant step towards this goal!
Just because this Kickstarter campaign is over, does not mean we have forgotten you! We'll be sure to keep you updated on release date information, porting plans, the continuing development of the game, and whatever else we feel is cool enough to share!
We want to keep hearing from you too! Please, always feel free to contact us with your thoughts, concerns, or even just to chat!
In addition to messaging us on this site, you can also find us on:
Tumblr | Facebook | Twitter | [email protected]
Thank you again for your support and your generosity!
-The Axle Team