We have been working hard to get together a good foundation for sharing files and looking for a good framework to build our game on. We have a unique gameplay style, so we need something we can customize a lot. We have settled on Cocos2D with the Cocos3D extension. We have done some successful experiments with importing and manipulating models.
Additionally Lauren has been mocking up a level in Maya to get a better idea of the what gameplay will look like. Game flow docs are complete and we can start getting creative with how the story will be worked into each level.
Making this game will certainly be a challenge and an adventure, particularly while we are all full time students. There is going to be a lot of experimentation with how this game will look and feel, and we'll keep this blog updated with our progress. Our early versions of the game will be available here for download, so be sure to check back once in a few months.
Additionally Lauren has been mocking up a level in Maya to get a better idea of the what gameplay will look like. Game flow docs are complete and we can start getting creative with how the story will be worked into each level.
Making this game will certainly be a challenge and an adventure, particularly while we are all full time students. There is going to be a lot of experimentation with how this game will look and feel, and we'll keep this blog updated with our progress. Our early versions of the game will be available here for download, so be sure to check back once in a few months.